I'm a New Jersey born, Manhattan-based multidisciplinary 3D artist, trained by both the School of Visual Arts and Animation Mentor. As a CG generalist, I'm capable of working in any part of your pipeline that you make require, be it lookdev, surfacing, lighting, fx, or compositing, and I'm comfortable in a variety of softwares including Maya, Houdini, Substance Painter, and Nuke among others. If you're local, I'm always happy to jump into a studio and meet some new artists! If you're not, that's no problem, because I'm also equipped to work remotely if need be. I look forward to hearing from you if you think I'm a good fit for your next project!